Document Type
Conference Proceeding
Publication Date
Summer 7-15-2013
Abstract
Social experiences realized through teleconferencing systems are still quite different from face to face meetings. The awareness that we are online and in a, to some extent, lesser real world are preventing us from really engaging and enjoying the event. Several reasons account for these differences and have been identified. We think it is now time to bridge these gaps and propose inspiring and innovative solutions in order to provide realistic, believable and engaging online experiences. We present a distributed and scalable framework named REVERIE that faces these challenges and provides a mix of these solutions. Applications built on top of the framework will be able to provide interactive, truly immersive, photo-realistic experiences to a multitude of users that for them will feel much more similar to having face to face meetings than the experience offered by conventional teleconferencing systems.
Recommended Citation
Mauro, D.A., O'Connor, N.E., Monaghan, D., Gowing, M., Fechteler, P., Eisert, P., Wall, Julie, Izquierdo, E., Alexiadis, D.S., Daras, P., Mekuria, R. and Cesar, P. (2013) ‘Advancements and Challenges towards a Collaborative Framework for 3D Tele-Immersive Social Networking’, 4th IEEE International Workshop on Hot Topics in 3D (Hot3D). San Jose, CA, USA , July 15, 2013.
Included in
Computational Engineering Commons, Computer and Systems Architecture Commons, Digital Communications and Networking Commons, Other Computer Engineering Commons
Comments
Refereed conference paper. Copyright © 2013 The Authors. All rights reserved.